Tiger Strike

Author: spooked

Koreans with tanks and IFVs cross some bridges and kill some people on two objectives before regrouping

the well formatted briefing is still there in the mission files if you are autistic enough to unpack it while playing

Players
21 to 36
Map
Bystrica
Type
CO
Time of day
Morning
Era
2010
Respawn
No
JIP
No
TanksAPCsMinesAssault

Versions

Date
Version
Author
Archived
Main
Test
Validated
Jan 24, 2023
1
spooked
Jan 25, 2023
1a
spooked
Feb 19, 2023
1b
spooked
Feb 20, 2023
1c
spooked
May 17, 2023
1d
spooked

Gameplay History

February 19, 2023
Outcome: Valiant Defeat

January 29, 2023
Outcome: Major Defeat

Bug Reports

spooked
Jan 25, 2023
General

self reminder to eventually make the briefing its own file and import it


Spitty
Jan 29, 2023
V1a

NO COMSIG


Spitty
Jan 29, 2023
General

squad size is bigger than warrior pax capacity


Spitty
Jan 29, 2023
General

only quikclots...


Spitty
Jan 29, 2023
General

no splints why do i have 5 morphine as a TL


Spitty
Jan 29, 2023
General

Optic provided for TL looks into the front irons on the K2


Spitty
Jan 29, 2023
General

the enemy mortars are fucking insane


Spitty
Jan 29, 2023
General

very epic unmarked minefield


spooked
Feb 19, 2023
V1b

fix the floating buildings on obj starr fucking retard


Spitty
Feb 19, 2023
General

still no comsig


Spitty
Feb 19, 2023
General

SL has contact DLC shit unmarked


Spitty
Feb 19, 2023
General

absolutely fucked medical gear

why only quicklot

why does everyone have 5 morphine

no splints


Spitty
Feb 19, 2023
General

buildings on OBJ starr are floating like 100m in the air


spooked
Feb 19, 2023
V1b

make new crewmen engineers


Spitty
Feb 19, 2023
General

TEST YOUR MISSION

if ur gonna give engineering capabilities make sure they can actually handle the obstacles


Spitty
Feb 19, 2023
General

AI on the second objective is all frozen and does not respond to players


TheLocalPub
Feb 19, 2023
General

Briefing it abit scuffed. You have mission notes and a useless no game mastering tab at the top of the tabs, followed by a brief that has bad formatting making it harder to read, also felt abit weak in terms of contents.

No comsig what so ever.


TheLocalPub
Feb 19, 2023
General

Your map markings are kinda nasty. You have these giant unit composite markers taking up loads of room, while our actual objectives and local AO also feels lacking in relevant markings, especially around the AI.

Maybe add clickable links in the briefing so it's eaiser to jump between.

Reviews

Unknown
Feb 19, 2023
V1b

Overall, a good concept for the mission. It felt good at least from my view of a tank gunner. Take on feed back, tidy up loose ends, add abit of polish to it, and it'll be alot better.

This mission could do with objective base respawn. Capture the first town and then get a wave respawn for example


Unknown
Feb 19, 2023
General

I think we need more assets to have a more realistic chance of assaulting across a river. The era is 2010, I would like to have some drones and GPS/CTAB at least for leadership so we could transmit targets more effectively. Also, the SPIKE LR doesn't work properly when firing across the river...

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est. 2021